Table of Contents
IntroductionA Magical Girl from Asunaro City. She's a soccer player, and her ability is good enough to say "I will carry the number 10 in All Japan in the future." As a Magical Girl, she is good at fighting by making use of her physical strength. Her uniform is long-sleeved even in summer.
Enhance Magia to
Table of Contents
PvE Stories Pros and Cons
Kaoru is an overall well-balanced magical girl. She's a balance type so her stats are fairly even across the board, with no real weaknesses in any one area. Since she's a natural three star, her stats are higher than the average girl's. Kaoru's connect increases both attack and defense, so it's useful in any situation.
She's a balanced type so her stats don't lean strongly in either direction. She's a halfway decent tank and halfway decent attack unit so you'll have to stack her memorias heavily in either direction to get real use out of her. This makes her versatile enough to be on any team, but her magia is her real downfall. It's a single target magia that increases attack as well as charged damage. While the attack increase is nice, the charged damage increase won't be as useful unless you're running a charge disc heavy team for some reason.
PvP Mirrors Pros and Cons
Kaoru's connect increases attack and defense, both of which are invaluable in Mirrors. Her personal memoria increases her own attack for a single turn. It has a cooldown rate of 6/5 turns, so even if you can't limit break the memoria, it's still viable to use in Mirrors.
Since Kaoru is a balanced type, her stats are fairly even so she's not great at any one thing. Her attack is decent, as well as her defense so you'll have to stack her memorias in one direction or the other to really get use out of Kaoru. She's a fire elemental, so this can become an issue once several of the water types get uncapped.
"Warm Christmas" will increase blast damage as well as charged damage, which is perfect for a girl with two of each.
"Entwined Path" will increase damage as well as regenerate HP.
Kaoru's personal memoria, will increase her attack for a single turn for a low cooldown rate that's viable for Mirrors.